Interaction Design
Reid Building, 11 students
The Interaction Design programme at The Glasgow School of Art combines technology with visual thinking and creative problem-solving. As a student of Interaction Design, you will learn to work with creative code to generate engaging interactive digital media for a wide range of platforms. You will graduate with a diverse range of skills enabling future career opportunities in interactive art, design, motion graphics, app development and more.
We are characterised by actively engaging with creative coding and digital culture. The course is highly experimental allowing students to develop their own approaches within an art and design context. We consider our materials to be computers, cameras, sensors, lights, motors, projectors, networks and more.


from The Venezuelan Exodus – Data Visualisation

from Diasporic Chromointerference

from Diasporic Chromointerference

from The Venezuelan Exodus – Data Visualisation

from Diasporic Chromointerference


from c = λf

from c = λf

from A Strange Sun

from c = λf

from c = λf


from Tide Over Time

from Seaweed Prints

from Seaweed Prints

from Time Stamped

from Seaweed Prints


from Utopia?

from Utopia?

from Utopia?


from My Cave

from ‘I Was Here’ Motion Sensor

from Painting Series
from ‘I Was Here’ Motion Sensor

from Painting Series


from Ex Notitia Ad Physica

from Generativa Opera

from Crescente Processus
from Ex Notitia Ad Physica

from Generativa Opera


from Dialogue-Based Work

from Visual-Based Work

from Dialogue-Based Work

from Dialogue-Based Work

from Visual-Based Work


from Communicative City

from Sensory Experience.

from Communicate with the city, visualizing the sensory experience.

from Communicative City

from Sensory Experience.


from Setting representative figure for each questions.

from Setting representative figure for each questions.

from Setting representative figure for each questions.

from Setting representative figure for each questions.

from Demonstration/Documentary video


from bi-hyp Touch


from Integrating digital media into the crafting process

from Data collection on dance movement

from Data collection on dance movement

from Data collection on dance movement

from Prototyping