Interaction Design School of Design

Dahye Kim

Dahye Kim’s personal interest filed in interaction design is immersive digital art and augmented reality.

During her Honours project, she presents communicative relationship between the city and people and visualizing the sensory experience that people can earn from communication with the city as a evocative feedback. She used images and moving images to create the immersive digital art and used projection mapping and augmented reality as exploring material of subject matter.

 

Contact
d.kim1649@gmail.com
D.Kim1@student.gsa.ac.uk
Projects
Communicative City
Sensory Experience.
Communicate with the city, visualizing the sensory experience.

Communicative City

Communicative City _ Projection Mapping

Runway ML , Autodesk MAYA

Projection Mapping work that captured the features of the city that trigger the sensory experience to people and by converting the trained images to animated video, creating the immersive feelings.

This work created with texture highlighted images trained by Runway ML. Runway ML assembled over 2000 city and landscape images and create new city aspect in texture-wise. To converting the images to evocative 3D city to triggering the sensory experience, used Autodesk MAYA to rebuild the 3D city scene and texturing with trained images by Runway ML. The camera movement of city scene animation and the sky

 

 

 

evoking the feeling of being surrounded by the city and passage of time to expressing a day. The city on digital space created with textured images and 3D figures allow people to evoking their own experience being in the city and evoking their sensory memories before trigger the visualized sensory experience from projection mapping

 

 

 

 

Communicative City

Projection Mapping based on trained images by Runway ML

communicative City _ Projection Mapping

The city rebuilt with texture highlighted images by Runway ML

The city

Texture highlighted 3D city

Sensory Experience.

Sensory Experience _ Augmented Reality

Autodesk MAYA , Unity

Triggered sensory experience from communicative city projection mapping.

This is the Augmented Reality work used to exploring the visualized sensory experience from the city. This series of AR works representing each component which are texture, form and light that composing the city and be evocative to people in the city. By triggering the communicative city projection mapping work, people allow to see the each sensory objects and able to detach from the image target which is contained in projection mapping to collect the AR and create their own visualized sensory experience through this work. Each AR objects has animated movement like floating around the city and these movements can be paused through button input of unity to be collected by audience. Audience can pausing the AR object whenever they want so the result of communication with city can be vary by each audience who having the communication with the projected city.

Texture –  transparent floating texture / Light –  RGB and light value of the city /  Form – multi perspective to the city

The 3D objects of AR created with Autodesk MAYA to build and convert image resources to 3D objects to have depth of floating area of AR and with Unity, the AR objects been animated and add buttons to controlled the AR objects by audience.

 

 

 

Augmented Reality

Collection of sensory experience from communicative city

Augmented Reality

Detached augmented reality from the city projection mapping and stored as a image.

Augmented Reality objects

Sensory experience visualized to AR objects RGB value, perspective , texture and light